Book contents

Classical Physics

10 parts · 14 sections

  1. Part -1: Philosophical and Physical terminology and definitions and concepts
    1. Ch. -1.1: Ontology and Epistemology upon Physicalism vs Anti-Physicalism
      1. Epistemology
      2. Ontology
      3. Physicalism
    2. Ch. -1.2: Philosophical Pillars of Physics
      1. Semantic Realism and Falsifiability
  2. PART 0: THE METAPHYSICAL PROLOGUE
    1. Ch. 0.1: The Materialists & The Atomists (Thales to Democritus)
    2. Ch. 0.2: The Clash of Being vs. Becoming (Parmenides & Heraclitus)
    3. Ch. 0.3: The Pluralists & The Idealists (Empedocles, Anaxagoras, Pythagoras, Plato)
    4. Ch. 0.4: The Teleological Giant (Aristotle & The Four Causes)
    5. PHIL Embedded: The birth of the Ontology vs. Epistemology problem. Why defining the "real" is already an act of framing.
  3. PART 1: THE RELATIONAL RUPTURE
    1. Ch. 1.1: The Demotion of Earth (Copernicus & Kepler's Laws)
    2. Ch. 1.2: Galileo's Ship (The Principle of Relativity & The Birth of Inertia)
      1. Galileo's Ship
      2. Galilean Relativity
      3. Indifference to Motion or Rest
    3. Ch. 1.3: Descartes' Plenum (The Mechanical Philosophy & Mind-Body Dualism)
    4. PHIL Embedded: Kant's Copernican Revolution. How Galileo's relativity prefigures Kant's claim that we only know phenomena, not noumena.
  4. PART 2: THE GRAND SYNTHESIS
    1. Ch. 2.1: Newton's Calculus (Limits, Derivatives, ODEs)
      1. Fluxion
    2. Ch. 2.2: The Laws of Motion & Universal Gravitation (F=ma, Inverse-Square)
      1. Newton's Law of motion
    3. Ch. 2.3: The Scholium on Absolute Space & Time (The Bucket Argument)
    4. Ch. 2.4: Leibniz's Relational Critique (Space as the order of coexistence)
    5. PHIL Embedded: The Absolute vs. Relational debate. Laplacian Determinism and the question of free will.
  5. PART 3: THE ANALYTICAL REVOLUTION
    1. Ch. 3.1: D'Alembert's Principle & The Birth of the Virtual (Virtual Work)
    2. Ch. 3.2: Lagrange & Generalized Coordinates (Euler-Lagrange, L = T - V)
    3. Ch. 3.3: Maupertuis & The Principle of Least Action (Teleology returns)
    4. Ch. 3.4: Hamilton & Phase Space (H = T + V, Canonical Equations)
    5. Ch. 3.5: Hamilton-Jacobi & The Optical-Mechanical Analogy (Action as wavefront)
    6. PHIL Embedded: The resurrection of Aristotle's Final Cause. The shift from local causation to global optimization. The bridge to quantum mechanics.
  6. PART 4: THE FIELD & THE ETHER
    1. Ch. 4.1: Faraday's Lines of Force (The ontological shift to fields)
    2. Ch. 4.2: Maxwell's Synthesis (The Equations, the Wave Equation)
    3. Ch. 4.3: The Luminiferous Ether (The return of the absolute background)
    4. Ch. 4.4: The Self-Interacting Electron Problem (Infinite energy/mass)
    5. PHIL Embedded: Action-at-a-distance vs. Field ontology. The underdetermination problem (prelude to Lorentz-Einstein).
  7. PART 5: RELATIVITY — THE DEATH OF THE BACKGROUND
    1. Ch. 5.1: The Michelson-Morley Null Result (The experimental crisis)
    2. Ch. 5.2: Lorentz's Mathematical Fictions (Length contraction, Local time, Transformations)
    3. Ch. 5.3: Poincaré's Group Theory (The Relativity Principle as universal law)
    4. PHIL Embedded (The Erasure Restored): Lorentz and Poincaré had the math. The debate is Instrumentalism vs. Operationalism.
    5. Ch. 5.4: Einstein's Operational Epiphany (Defining time by light clocks, Relativity of Simultaneity)
    6. Ch. 5.5: Relativistic Kinematics & Dynamics (Time dilation, E=mc²)
    7. Ch. 5.6: Minkowski Spacetime (The block universe. The abolition of absolute time)
    8. PHIL Embedded: The final epistemological lesson: Newton's absolute time was never a fact; it was a metaphysical assumption that failed operational definition.
  8. PART 6: THE CURVED ARENA
    1. Ch. 6.1: The Equivalence Principle (Acceleration = Gravity locally)
    2. Ch. 6.2: The Einstein Field Equations (G_μν = 8π T_μν)
    3. Ch. 6.3: Experimental Confirmations (Perihelion, Light deflection, Redshift)
    4. Ch. 6.4: Cosmological Implications (Dynamic universe, Λ, Expansion)
    5. PHIL Embedded: The death of the absolute background. Leibniz wins. Geometry is physics. The "real" is exactly what the measuring rods say.
  9. PART 7: THE CHAOTIC REVOLT
    1. Ch. 7.1: Nonlinear Dynamics & The Sensitivity to Initial Conditions (The Butterfly Effect)
    2. Ch. 7.2: Integrable vs. Non-integrable Systems (KAM Theorem)
    3. PHIL Embedded: Laplacian determinism is mathematically true but practically dead. Predictability is not guaranteed by determinism.
  10. PART 8: THE ARROW OF TIME & THE LIMITS OF KNOWLEDGE
    1. Ch. 8.1: The Reversibility Paradox (Newton's laws run backward)
    2. Ch. 8.2: The Second Law & Entropy (The thermodynamic arrow)
    3. Ch. 8.3: The Gibbs Paradox & Maxwell's Demon (Entropy and knowledge)
    4. Ch. 8.4: The Reductionism Debate (Can thermodynamics be reduced to mechanics?)
    5. Ch. 8.5: The Grand Philosophical Summary (What have we learned?)
      1. Ontology of Space/Time (Absolute → Relational)
      2. Nature of Physical Law
      3. Underdetermination & Theory Choice
      4. The Epistemological Lesson: The "real" is defined through measurement and metaphysical commitment.
      5. The Bridge to Quantum Mechanics (How Hamilton-Jacobi and the role of the observer flow into the quantum revolution).
Sections7
  1. Time Derivative
  2. Displacement
  3. Velocity
  4. Acceleration
  5. Intuition by Case Study
  6. Uniform Motion
  7. ## Uniform Acceleration

Detailed review

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Time Derivative§

Newton already had the concept of the time derivative in his own formulation of calculus, which he called a fluxion. So before entering Newtonian mechanics, let us quickly review the calculus we will need.

Put simply, a time derivative tells us how quickly something changes with respect to time.

For a function f(t)f(t), its time derivative at t0t_0 is defined as

df(t)dt∣t=t0:=lim⁡Δt→0f(t0+Δt)−f(t0)Δt.\left.\frac{\mathrm{d}f(t)}{\mathrm{d}t}\right|_{t=t_0} := \lim_{\Delta t\to0} \frac{f(t_0+\Delta t)-f(t_0)}{\Delta t}.

Here, Δ\Delta indicates a finite change in a quantity. As we take the limit Δt→0\Delta t\to0, we are asking how the quantity changes over an infinitesimally small interval of time. This limiting rate of change is what we call the time derivative.

Displacement§

For a quick review, displacement is the change in position of an object. Unlike distance, displacement is a vector, meaning that both its magnitude and direction matter.

For example, if someone moves 3 m3\,\mathrm{m} forward and then 4 m4\,\mathrm{m} to the right, their displacement can be represented as

s⃗=(34)m.\vec{s} = \begin{pmatrix} 3\\ 4 \end{pmatrix} \mathrm{m}.

The important point is that displacement describes where the object ended up relative to where it started, not the total distance travelled.

Velocity§

Velocity describes how quickly displacement changes with time.

The average velocity between t0t_0 and t0+Δtt_0+\Delta t is

v⃗avg=Δs⃗Δt=s⃗(t0+Δt)−s⃗(t0)Δt.\vec v_{\mathrm{avg}} = \frac{\Delta\vec s}{\Delta t} = \frac{\vec s(t_0+\Delta t)-\vec s(t_0)}{\Delta t}.

If we shrink the time interval until it approaches zero, we obtain the instantaneous velocity:

v⃗(t0)=ds⃗(t)dt∣t=t0.\vec v(t_0) = \left. \frac{\mathrm d\vec s(t)}{\mathrm dt} \right|_{t=t_0}.

In other words,

v⃗=ds⃗dt\vec v=\frac{\mathrm d\vec s}{\mathrm dt}

Velocity is therefore the time derivative of displacement.

Acceleration§

We can repeat exactly the same idea one step further.

The average acceleration is the change in velocity divided by the time over which that change occurs:

a⃗avg=Δv⃗Δt.\vec a_{\mathrm{avg}} = \frac{\Delta\vec v}{\Delta t}.

Taking the limit as the time interval approaches zero gives the instantaneous acceleration:

a⃗(t0)=dv⃗(t)dt∣t=t0.\vec a(t_0) = \left. \frac{\mathrm d\vec v(t)}{\mathrm dt} \right|_{t=t_0}.

Therefore,

a⃗=dv⃗dt\vec a=\frac{\mathrm d\vec v}{\mathrm dt}

Since velocity is itself the derivative of displacement,

a⃗=d2s⃗dt2\vec a = \frac{\mathrm d^2\vec s}{\mathrm dt^2}

So we now have a simple chain:

s⃗  →ddt  v⃗  →ddt  a⃗\vec s \;\xrightarrow{\frac{\mathrm d}{\mathrm dt}}\; \vec v \;\xrightarrow{\frac{\mathrm d}{\mathrm dt}}\; \vec a

Position tells us where something is.

Velocity tells us how its position changes.

Acceleration tells us how its velocity changes.

This chain will become extremely important once we begin Newtonian mechanics.

Intuition by Case Study§

Rather than leaving these definitions as abstract equations, let us see what they actually mean.

Uniform Motion§

Let's have a car moving in only one direction, so we only need one spatial coordinate.

Suppose its position is

s(t)=vts(t)=vt

where

v=3 m s−1v=3\,\mathrm{m\,s^{-1}}

is a constant.

This means that the car moves steadily at 3 m s−13\,\mathrm{m\,s^{-1}}.

After a time interval (\Delta t), its displacement is

Δs=s(t+Δt)−s(t)=v(t+Δt)−vt=vΔt.\begin{align*} \Delta s &=s(t+\Delta t)-s(t)\\ &=v(t+\Delta t)-vt\\ &=v\Delta t. \end{align*}

Therefore, for every second that passes,

Δt=1 s\Delta t=1\,\mathrm{s}

and the car travels

Δs=3 m s−1×1 s=3 m.\Delta s = 3\,\mathrm{m\,s^{-1}}\times1\,\mathrm{s} = 3\,\mathrm{m}.

The longer the car travels, the larger its displacement becomes, but the rate at which the displacement grows never changes.

Indeed,

vavg=ΔsΔt=v=3 m s−1.v_{\mathrm{avg}} = \frac{\Delta s}{\Delta t} = v = 3\,\mathrm{m\,s^{-1}}.

And because this is true for any time interval, no matter how small, the instantaneous velocity is also

v(t)=3 m s−1.v(t)=3\,\mathrm{m\,s^{-1}}.

Now look at the velocity itself.

It does not change with time:

Δv=0.\Delta v=0.

Therefore,

aavg=ΔvΔt=0a_{\mathrm{avg}} = \frac{\Delta v}{\Delta t} = 0

And because the velocity never changes, taking the limit does not change the result:

a(t)=0a(t)=0

So uniform motion means exactly what the name suggests:

The object moves, but its motion does not change.

This distinction will become important later. Moving is not the same thing as accelerating.

## Uniform Acceleration§

Now let the driver press the accelerator.

Suppose the car begins from rest and its velocity increases uniformly with time. For simplicity, let

a=2 m s−2.a=2\,\mathrm{m\,s^{-2}}.

This means that every second, the velocity increases by

2 m s−1.2\,\mathrm{m\,s^{-1}}.

Therefore,

v(t)=at.v(t)=at.

After (1,\mathrm),

v=2 m s−1,v=2\,\mathrm{m\,s^{-1}},

after (2,\mathrm),

v=4 m s−1,v=4\,\mathrm{m\,s^{-1}},

and after (3,\mathrm),

v=6 m s−1.v=6\,\mathrm{m\,s^{-1}}.

Now we finally have a situation where average velocity and instantaneous velocity are different.

Suppose we look at the car from (t=0) to (t=3,\mathrm). Since the car starts from rest and has constant acceleration,

s(t)=12at2.s(t)=\frac12at^2.

Therefore,

s(0)=0,s(3)=12(2)(32)=9 m.s(0)=0, \qquad s(3)=\frac12(2)(3^2)=9\,\mathrm m.

The average velocity over those three seconds is therefore

vavg=ΔsΔt=9 m3 s=3 m s−1.v_{\mathrm{avg}} = \frac{\Delta s}{\Delta t} = \frac{9\,\mathrm m}{3\,\mathrm s} = 3\,\mathrm{m\,s^{-1}}.

But what is the instantaneous velocity at (t=3,\mathrm)?

For that, we take the derivative:

v(3)=dsdt∣t=3.v(3) = \left.\frac{\mathrm ds}{\mathrm dt}\right|_{t=3}.

Since

s(t)=12at2,s(t)=\frac12at^2,

we have

dsdt=at.\frac{\mathrm ds}{\mathrm dt}=at.

Therefore,

v(3)=2(3)=6 m s−1.v(3)=2(3)=6\,\mathrm{m\,s^{-1}}.

So:

ΔsΔt=3 m s−1≠6 m s−1=dsdt\frac{\Delta s}{\Delta t}=3\,\mathrm{m\,s^{-1}} \neq 6\,\mathrm{m\,s^{-1}} = \frac{\mathrm ds}{\mathrm dt}

The difference is important.

The average velocity asks:

Over this entire interval, how much displacement did we gain per unit time?

The instantaneous velocity asks:

At this exact moment, how quickly is the position changing?

For uniform motion, these happen to be the same because the velocity never changes. But once the velocity changes, they are generally different.

And this also gives us an intuitive picture of what the derivative is doing.

As we make the interval smaller,

ΔsΔt\frac{\Delta s}{\Delta t}

becomes the average velocity over a shorter and shorter period. In the limit

Δt→0,\Delta t\to0,

that average velocity approaches the velocity at that exact instant:

dsdt=lim⁡Δt→0ΔsΔt\frac{\mathrm ds}{\mathrm dt} = \lim_{\Delta t\to0} \frac{\Delta s}{\Delta t}

This is why instantaneous velocity is not a completely different concept from average velocity. It is the limiting value of average velocity as the time interval shrinks to zero.

Now look at the velocity itself.

Because

v(t)=at,v(t)=at,

the velocity changes with time:

Δv=aΔt.\Delta v=a\Delta t.

Therefore,

ΔvΔt=a.\frac{\Delta v}{\Delta t}=a.

Taking the limit gives

dvdt=a\frac{\mathrm dv}{\mathrm dt}=a

So uniform acceleration means exactly this:

The velocity changes at a constant rate.

And this gives us the hierarchy we need:

s→ddtv→ddtas\xrightarrow{\frac{\mathrm d}{\mathrm dt}}v\xrightarrow{\frac{\mathrm d}{\mathrm dt}}a

Position tells us where the object is.

Velocity tells us how quickly its position is changing.

Acceleration tells us how quickly its velocity is changing.

And this is exactly the mathematical language we need before entering Newtonian mechanics.

Newton's question will no longer simply be "where is the object?" or "how fast is it moving?"

The question becomes:

What causes its velocity to change?

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